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	<title>Little Frog in High Def</title>
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	<link>http://lfhd.net</link>
	<description>High definition editing from the trenches...</description>
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		<title>DIGGING UP CANON DSLR METADATA</title>
		<link>http://lfhd.net/2012/01/23/digging-up-canon-dslr-metadata/</link>
		<comments>http://lfhd.net/2012/01/23/digging-up-canon-dslr-metadata/#comments</comments>
		<pubDate>Tue, 24 Jan 2012 01:14:11 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1239</guid>
		<description><![CDATA[I can&#8217;t believe it&#8217;s almost the end of January and I haven&#8217;t posted ONE THING to my blog.  Well, it is the place that I post my workflow solutions and neat post tricks too, and lately I have been doing stuff that hasn&#8217;t been ground breaking, or hasn&#8217;t been something other than &#8220;mundane.&#8221;
Until today that [...]]]></description>
			<content:encoded><![CDATA[<p>I can&#8217;t believe it&#8217;s almost the end of January and I haven&#8217;t posted ONE THING to my blog.  Well, it is the place that I post my workflow solutions and neat post tricks too, and lately I have been doing stuff that hasn&#8217;t been ground breaking, or hasn&#8217;t been something other than &#8220;mundane.&#8221;</p>
<p>Until today that is.</p>
<p>Today I found out a neat trick&#8230;thanks to the Twitter-verse.  That&#8217;s what I love about Twitter.  I can post a quick thought, or some observation&#8230;OR&#8230;I can ask quick advice about a random topic and get an answer rather quickly.  I don&#8217;t have to go looking for some specific forum and then post the question there, and hope someone knows the answer. I just throw the answer out there, and wait for someone to post the solution.  Typically I get more than one answer, and I get the answer within minutes.</p>
<p>Such was the case today, when my producer asked me if I could somehow get the shooting data from card offloads from a Canon 5D.  VIDEO metadata, not photo metadata. But I guess it is the same&#8230;ASA, Shutter Speed, all that.  See, we had a shoot in the AM with one videographer, and then another in the afternoon&#8230;with a different videographer. We wanted the shooting to match as much as possible, so we needed the shooting data from the frist shoot, so we could try to get the camera set up exactly the same way in the second.  Only they forgot to get the shooting info from the first camera op, and couldn&#8217;t get a hold of them.</p>
<p>So my boss asked me, &#8220;is there any way to get the metadata from the H.264, or the THM file?&#8221;</p>
<p>&#8220;There must be.  But I don&#8217;t know how.  I opened it in TEXT EDIT, and I can see that it says &#8216;EOS 5D&#8217; in the middle of all the gobbledy-gook. But I can&#8217;t see how to read the metadata.&#8221;</p>
<p>&#8220;Can you research that and get back to me?&#8221; my boss asks.</p>
<p>&#8220;Sure, I&#8217;m on it.&#8221;</p>
<p>So then instead of Google, I first pose the question on Twitter: &#8220;If I was handed an offload from a 5D, full card offload, is there any way I can determine what shutter speed/F-Stop was used? In the THM?&#8221;  Within minutes I got several answers, including a few that mentioned &#8216;exiftool,&#8217; which requires that I go into the Terminal to do things.  And that is something I try to avoid as I am not a power user.  Then I got this solution from @ionrae (Ryan Mast): &#8220;Or, rename the .THM file to .JPG, and Preview will open it. Can read exif data from there, too.&#8221;</p>
<p>OK, so I went into the Canon card structure&#8230;and located the THM files, that are along with H.264 MOV files:<br />
<img src="http://www.littlefrogpost.com/pictures/Canon5D_Card.png" alt="" /></p>
<p>And then I duplicated the THM file, and renamed the .THM to .JPG.  Then I was able to open it in Preview.  When I did, I got a little thumbnail:</p>
<p><img src="http://www.littlefrogpost.com/pictures/MVI_1589.JPG" alt="" /></p>
<p>So then I went into the INSPECTOR (CMD-I), clicked on the MORE INFO INSPECTOR tab, and then clicked on the EXIF tab.  When I did that, I got this:</p>
<p><img src="http://www.littlefrogpost.com/pictures/THM_1589.png" alt="" /></p>
<p>As you see I got a LOT of info.  ISO, Lens info, Lens MODEL, ASA, Focal Length&#8230;tons of stuff.  Just what I needed.</p>
<p>Thanks Ryan&#8230;</p>
]]></content:encoded>
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		<slash:comments>8</slash:comments>
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		<item>
		<title>BACK SEAT DRIVERS</title>
		<link>http://lfhd.net/2011/12/06/back-seat-drivers/</link>
		<comments>http://lfhd.net/2011/12/06/back-seat-drivers/#comments</comments>
		<pubDate>Wed, 07 Dec 2011 01:33:15 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[EDITING]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1233</guid>
		<description><![CDATA[Not too long ago I was given a project to cut and it came with a producer that I hadn&#8217;t worked with before.  They came in to my bay, handed me the script and told me generally what the piece was about.  Then they left and I got to work.
But then later, partway through the [...]]]></description>
			<content:encoded><![CDATA[<p>Not too long ago I was given a project to cut and it came with a producer that I hadn&#8217;t worked with before.  They came in to my bay, handed me the script and told me generally what the piece was about.  Then they left and I got to work.</p>
<p>But then later, partway through the cut, they came back and asked to see my progress.  O&#8230;K&#8230;  Well, I don&#8217;t normally show something part way through&#8230;not on short form 90 second spots anyway.  But&#8230;OK.  So they watched, liked what I had done, and left. So, I got back to my cut.</p>
<p>Then a few minutes later they came back and said that they didn&#8217;t think that one shot worked, and wanted me to find another. Then proceeded to sit down while I looked for the shot.  And they stayed there after I found a replacement and continued to edit.  They were watching me edit.  My ROUGH CUT.</p>
<p>To say this unnerved me is an understatement.  To have someone sit there (who isn&#8217;t an assistant editor looking to learn how to edit&#8230;and see my thought process&#8230;which I am TOTALLY cool with)&#8230;someone who is in charge of the project, is distracting. Because they&#8217;ll see me try something, and it won&#8217;t look good. And they will tell me that.  Well, after I see it, I KNOW it won&#8217;t be good, because I see it too.  It happened more than once.  &#8221;Are you sure about that? I don&#8217;t know if that will look right.&#8221;  &#8221;Wait, do you have a shot of this?  How about that?  Anything from the next day?&#8221;</p>
<p>And not only footage suggestions, but when to cut.  &#8221;How about cutting out a hair sooner? This feels like it is on screen too long.&#8221; They are behind me (or beside me at the desk) basically driving the cut. Trying to give me instant feedback to my initial cut.</p>
<p>This is wrong.</p>
<p>The rough cut phase is my time to play around and see what works.  My time to look at the footage, toss things on the timeline and see if they work, or if they don&#8217;t work.  To see if things cut a certain way looks right, or not.  This is the phase when we are basically feeling our way through the cut like a blind person down an unfamiliar hallway.  We need to find out what is there, and how to get around it.  I need to try several things before I get what I like. To have the producer there during this phase is just plain wrong.  They need to give me the time to create what I think is good.  Or, at least, the beginning of something I think is good.  They will get their time to give me feedback.  They will get a LOT of time to give me feedback.  But the rough cut is my time.</p>
<p>Sure, they can hang around after giving me notes and watch as I change things to their liking. That&#8217;s fine. Because I am addressing THEIR notes&#8230;their thoughts. While I would prefer to decipher their notes myself and see what works, and tweak things just right (because I might need to do large changes to the music) on my own. But, if they stay while I do this&#8230;I&#8217;m used to that.</p>
<p>So&#8230;how to get this producer out of my bay while I finish my rough cut? I was gentle, tactful, but straight with them. &#8220;Hey, if you don&#8217;t mind, I&#8217;d like to do the rough cut on my own. Because I tend to make try a lot of things and make a lot of mistakes, and I don&#8217;t want you to see my mistakes. I want you to see my successes. I want you to watch this spot when it is all assembled, and to my liking.  So that you can see a complete piece.  And then I will welcome you into my bay while we change things to your liking.  Cool?&#8221;</p>
<p>And they were cool with that. And apologized for being there. This was an important project for them, and one of the first they were producing on their own, and they  just wanted to make sure it was good.  Didn&#8217;t realize they were stepping on my toes.</p>
<p>And I have had more experienced producers in my bay during the rough cut phase. But they were smart enough to not pay attention to me or the cut until I was ready to show them. They know that we are trying out several things and that most won&#8217;t work.  They tend to bury themselves in email or the internet or writing, and only look up when I ask, &#8220;are you ready to see what I&#8217;ve got?&#8221;</p>
]]></content:encoded>
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		<slash:comments>11</slash:comments>
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		<item>
		<title>Working with Adobe Premiere Pro CS 5.5</title>
		<link>http://lfhd.net/2011/11/15/working-with-adobe-premiere-pro-cs-5-5/</link>
		<comments>http://lfhd.net/2011/11/15/working-with-adobe-premiere-pro-cs-5-5/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 21:24:46 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[EDITING]]></category>
		<category><![CDATA[Premiere]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1226</guid>
		<description><![CDATA[OK, I&#8217;m not all about Avid now.  I&#8217;m giving Adobe Premiere Pro some love too.  With Apple no longer making a tool I can use, I&#8217;m exploring the other two main options for NLEs and seeing what they are capable of.  Seeing how they might fit into my workflow needs.  Now, [...]]]></description>
			<content:encoded><![CDATA[<p>OK, I&#8217;m not all about Avid now.  I&#8217;m giving Adobe Premiere Pro some love too.  With Apple no longer making a tool I can use, I&#8217;m exploring the other two main options for NLEs and seeing what they are capable of.  Seeing how they might fit into my workflow needs.  Now, while Avid does easily plug into my broadcast workflows, I do have other projects that would be cumbersome to work with in Avid Media Composer&#8230;even MC6.  So those projects I used Premiere Pro to tackle.</p>
<p>Project #1 &#8211; Show Pitch/Sizzle.</p>
<p>I have a producer who is in development mode.  Working on four to five show pitches in hopes of getting one of them picked up as a series.  Them being low low budget, he&#8217;s forced to shoot it on his own, with a flip camera that shoots .AVI files.  When I was first approached to edit these, I figured I&#8217;d use Avid to get back up to speed with that, and to beta test it while I went along.  But, as it turns out, trying to convert those AVI files into something Avid could import was a huge issue. When audio did carry over, it didn&#8217;t stay in sync.  It was way out of sync.  And after 5 attempts to get things right, I gave up.  I launched Premiere Pro, used the Media Browser to bring in those files and guess what?  They worked perfectly right away.  I cut them natively and they were always in sync.  And because I worked with them natively, they imported instantly&#8230;no conversion time.</p>
<p>Now&#8230;I must mention that the computer I used for this was my personal machine. A MacPro OctoCore 8.0Ghz (Early 2008) with 12GB of Ram, and the Nvidia 285 graphics card that enables CUDA and speeds up the Mercury Engine&#8230;so it enabled PPro to deal with this format more easily.  At one point I did move the project to a different machine (with the same version of PPro), but this machine was a Quad Core 3.0 and had an ATI graphics card.  So the Mercury Engine was relegated to software only&#8230;and boy, did it become sluggish.  Glad I only used that for changes.</p>
<p>But for this project, Adobe PPro CS 5.5 was perfect.  Did quick edits on four show pitches, all shot with either the producers AVI flipcam, or in two instances, an HPX-170.  Native import of the P2 files was nice to have.  And editing that format was much smoother.  I was able to do quick graphics (lower thirds), able to send a few VERY shaky clips to After Effects for smoothing out, and export directly to the MP4 format my producer wanted.  And because this was all so quick, the low rate I was getting for the job actually worked out to be a better deal, as less time was spent transcoding the footage.</p>
<p>Project #2 &#8211; Family Home Video&#8230;shot with my Canon T2i.</p>
<p>The other project I decided to take into Premiere Pro was the family trip up the coast to San Francisco, along the coast.  I&#8217;d been putting this off for a while, but finally, because I had a couple weeks of no work, decided to get it done.</p>
<p>Again, I brought the footage into PPro 5.5 natively&#8230;H.264 files that would choke FCP 7, and also chokes the new Avid MC6&#8230;although I hear FCX does fine with them.  And again, because of my faster processors, amount of RAM, and the CUDA enabled Mercury engine, editing went smoother.  When I took the project to my laptop (Dual Core 2.4Ghz MacBook Pro)&#8230;it was more sluggish than a turtle in the mud.  So I really needed to stick to my main rig for this.  Editing was smooth, easy, and when I was done, I was able to export a nice quality H.264 file for Vimeo for the family to see our exploits in SF.</p>
<p>Now for the nitty-gritty.</p>
<p>PROS:</p>
<p>I am pretty comfortable working in the PPro timeline.  Things act pretty much the way they acted in FCP.  The way I can grab clips and move them, the way I can adjust audio in the timeline by dragging the levels up or down. I can even do a SELECT ALL DOWNSTREAM and move things down (Press T using the FCP keyboard setup, and hold SHIFT to get the double arrow to select all the tracks. Just T will get you one arrow that selects one track).  Making titles was easy, doing my moves on stills was sure JOY as I have my AE controls, and EASE IN and EASE OUT actually work!</p>
<p>My editing time was sped up because I didn&#8217;t need to take time to convert media before I began editing. Very cool when under a tight deadline, and when your budget is low. The less time you spend editing, the more you make per hour.  And the less you stay late getting the work done.  And I could play back multiple layers without rendering. That was something new to me, and nice to actually see in person. I had 4 layers with a text layer on top of that for one of the pitch pilots, and it played with only one minor hiccup&#8230;but I attribute that to the AVI files.  They were not optimal.  PPro did well with them anyway.</p>
<p>I was able to use my Kona card for external monitoring (you need to use AJA sequence settings for this) so that I could see what I was doing on my external monitor. One tip for monitoring is that while you do use the AJA settings, in the Adobe Preferences, PLAYER, do not choose AJA, rather choose ADOBE.  This enables things to work smoother. Dunno why, but it&#8217;s how it is done.  But, initially this was pretty problematic. Nearly show stopping.  Why?  Well, because when you viewed the Program Monitor (Canvas&#8230;the timeline playback monitor) on the external monitor&#8230;it was smooth. But the window in the PPro interface was not. It stuttered badly.  And since that is the primary window I look at, it was unworkable for me.  Also, the Viewer&#8230;Source monitor&#8230;wasn&#8217;t viewable on the external monitor.  ONLY on the computer display. And if you use the AJA player, you could ONLY see it on the external display&#8230;the Source monitor in the computer interface was black&#8230;empty.  So it wasn&#8217;t the optimal viewing by any means.  It was pretty poor actually.</p>
<p>But then a couple days ago AJA released the 9.1 drivers for the AJA card, and the 9.1 drivers for the Adobe Plugin, and with that came the option in the Player Preferences for &#8220;AGGRESSIVE CACHING,&#8221; meaning that (according to the <a href="http://www.aja.com/pdf/AJA_MacAdobePlugins_ReleaseNotes9.1.pdf">release notes</a>):</p>
<p><em>&#8220;When this Option is enabled, AJA&#8217;s Plug-ins will read further ahead in the timeline during playback operations. The feature should be used to mitigate minor frame dropping issues. Particularly, this feature was created because some DSLR clips can take a very long time to open, and subsequently cause frames to drop when they are played back.&#8221;</em></p>
<p>That new driver and plugin solved all the monitoring issues. Now I could see smooth playback on the Program monitor and my external monitor&#8230;as well as see what was on my Source monitor in the computer and on the external.  But one thing I noticed is that when I use AJA settings, editing and playback aren&#8217;t as smooth as when I choose the native format settings, or use other Adobe settings.  Now, I know that AJA does support the Mercury Playback Engine with their hardware I/O, but the amount of GPU support you get from that is limited&#8230;it does take a hit.  That&#8217;s why things were a bit sluggish.  I do hear that Adobe is working with AJA and others to improve this.</p>
<p>CONS:</p>
<p>OK, now for the bad.  My biggest issues with Premiere Pro was the overall working in the timeline. There were too many things that just slowed me down. The biggest issue I had was patching the source tracks to the timeline tracks. When I dragged the source video to V2, or V3&#8230;that track wouldn&#8217;t enable&#8230;meaning, it wouldn&#8217;t light up&#8230;become selected.  I&#8217;d have to click on that track after I patched my source.  So too many clicks. Avid automatically enables the track you patch to.  And in FCP, once the source is patched to the timeline, it is always connected, and patches to the layer you move it to&#8230;until you manually unpatch it.  So&#8230;too much clicking to get stuff patched.</p>
<p>No matter how you have your Audio and Video tracks selected in the timeline, audio will always be put into tracks 1 and 2 if you simply drag from the Source to the Timeline.  If you INSERT EDIT, or OVERWRITE EDIT, it will follow your patching. But no matter what, if you drag to the timeline, audio will always go to A1 and A2.</p>
<p>Here&#8217;s an <a href="http://www.littlefrogpost.com/PPro_TrackPatching2.mov">example video</a>.</p>
<p>I cannot adjust my audio levels on my source clips.  Not while they are in the Source monitor. That&#8217;s a problem. They might be too hot and breaking up, so I&#8217;d like to lower them.  Or, I&#8217;d like to universally preset the audio levels on that clip so when I cut multiple parts of it into the timeline, the audio is already good.  As it is now, I can only adjust the audio AFTER I cut it into the timeline. So I have to adjust the levels for every clip I add, and always after I add it.  Annoying, and slows me down.</p>
<p>On the topic of audio&#8230;the audio mixer works unlike any NLE audio mixer I have ever used.  The sliders will affect the WHOLE TRACK, not the individual clips on that track.  So if I lower A1 by 6db, the entire track is lowered by 6db.  Unlike in FCP or Avid where the audio mixer relates to the CLIPS in the timeline and in the source monitors&#8230;the Adobe mixer doesn&#8217;t interface with the clips in either location. It only interfaces with the timeline as a whole.  See, when I am in FCP or Avid, and I have my playhead parked on the timeline on several layers of audio, and clips, when I adjust the levels of say, tracks 10 and 11, the mixer adjusts the levels of the CLIPS that it is parked on.  This way I can mix the levels of my clips.  With Premiere Pro, you can only adjust the audio of the clips on the timeline, by dragging the levels on the clips themselves.  And if they are mono, you need to do each and every individual clip.  Unlike in Avid where I can gang all the tracks I want to adjust in the Mixer, or, enable all the tracks on the timeline and adjust the audio keyframe of one clip, and all the other tracks that are selected move as well.  So this is a major stumbling block for me as well.  Audio mixing needs to be addressed.</p>
<p>Audio output&#8230;so far it is limited to stereo out.  That is a big issue for me as well as I need to deliver QT masters with between 8 and 16 channels of embedded audio.  Before today only FCP did that, but with Avid MC6 coming out with this same ability, we now have two options that enable me to deliver what I am required to deliver. This is a feature request I have filed with Adobe.  If you have feature requests, <a href="https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform">you should file some too</a>.  I hear they are eager to get them.</p>
<p>The trimming capabilities are worse than even FCP&#8230;which I didn&#8217;t think possible.  So trimming should be absolutely avoided in PPro.  Heck, I avoided it 95% of the time in FCP as well, as it was poorly implemented.</p>
<p>Batch capturing is spotty, at best.  I was able to capture video with my Kona card, and that was cool.  But what I do to save time is log clips as I scan the tape, then set the application to then batch capture all the clips while I then go each lunch, or do some other menial task. Adobe PPro&#8217;s batch capture with the Kona 3 was so unreliable, that I&#8217;d have to sit and babysit it.  It&#8217;d miss a clip several times, and often I found myself capturing one clip at a time. Booo&#8230;a working lunch!  Tapeless?  Adobe shines!  Tape&#8230;which I still capture a good bit of&#8230;not so much.  Rememeber guys&#8230;tape isn&#8217;t gone, not yet. I&#8217;ll have the need to capture from tape for quite some time now&#8230;being a documentary editor.</p>
<p>Overall I did like it.  And do feel that it is the next step up from FCP 7.  There are just a few stumbling blocks in terms of general editing that have me shaking my fist at the computer screen and swearing out loud.  Small things like needing to click several times to patch audio and being limited in the ways I can mix audio&#8230;and I do a LOT of audio mixing. The small things do count&#8230;but so does the ability to work native.  So if I am faced with tight deadlines and tapeless footage, PPro is high on my list.  Tape capture&#8230;That&#8217;s Avid-land.</p>
]]></content:encoded>
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		<slash:comments>22</slash:comments>
<enclosure url="http://www.littlefrogpost.com/PPro_TrackPatching2.mov" length="6523529" type="video/quicktime" />
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		<item>
		<title>CUSTOM CLIP COLOR &amp; TRACKING AMA CLIPS TIP</title>
		<link>http://lfhd.net/2011/11/11/custom-clip-color-tracking-ama-clips-tip/</link>
		<comments>http://lfhd.net/2011/11/11/custom-clip-color-tracking-ama-clips-tip/#comments</comments>
		<pubDate>Sat, 12 Nov 2011 01:55:32 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[EDITING]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1219</guid>
		<description><![CDATA[OK, here&#8217;s a little follow up to my Media Composer 6 review.  In that review I mentioned that you could label your clips via a small palette of colors.  Well, there is actually a way to open up that choice of colors&#8230;to get to the full color palette including the Color Wheel and Crayon options. [...]]]></description>
			<content:encoded><![CDATA[<p>OK, here&#8217;s a little follow up to <a href="http://lfhd.net/2011/11/03/the-more-open-avid-media-composer-6-0/">my Media Composer 6 </a>review.  In that review I mentioned that you could label your clips via a small palette of colors.  Well, there is actually a way to open up that choice of colors&#8230;to get to the full color palette including the Color Wheel and Crayon options.  All you need to do is Option+Command+click (or Opt+Cmd+CNTRL click if you use a trackpad) to have access to the full color options:</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_FullClipColorOptions.png" alt="" /></p>
<p>So now you can make clips a putrid split pea green if you wanted.</p>
<p>NOW, onto the AMA tip.</p>
<p>So, you might want to bring in some footage via AMA and work with it natively&#8230;alongside your other Avid media. (People have indicated that they have done this, or plan on doing this&#8230;so they don&#8217;t waste time transcoding).  So you now have a mixed bag of Avid media and AMA footage.  And then you get to a point where, for some reason, you need to transcode only the AMA footage.  There are several reasons for wanting or needing to do this.  There are some things that don&#8217;t quite work right with a timeline full of AMA footage.  Avid has fixed a bunch of these issues, but others might still be in the wings.</p>
<p>ANYWAY&#8230;so you&#8217;d like to track this footage.  How can you tell which footage in the sequence is AMA, and what is not?  The answer to this is simple&#8230;Color all the AMA clips a certain color.  Make it that ugly split-pea color if you want to&#8230;or bright pink so they stand out.  Just give them a unique color, and then they will appear in the timeline with that color.  Even if you do this after you edit them into the timeline:</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_ClipColorInTimeline.png" alt="" /></p>
<p>FYI, the clip colors don&#8217;t show up in the timeline automatically.  In fact, the option for this is defaulted to OFF&#8230;not showing any clip colors.  You have to enable this action.  To do that you go to the little &#8220;FAST MENU&#8221; (us editors still call it the &#8220;Hamburger&#8221; menu&#8230;because it looks like a small hamburger) on the lower left of the timeline and choose the option CLIP COLOR:</p>
<p><img src=http://www.littlefrogpost.com/pictures/MC6_FastMenu.png></p>
<p>In there, you will need to check the option for SOURCE.</p>
<p><img src=http://www.littlefrogpost.com/pictures/MC6_ClipColorOptions.png></p>
<p> That will enable the color you assign the clip in the bin to appear in the timeline.  I also enable OFFLINE, so that I can see at a glance what media is offline or missing.  And you see that you have options to show mixed media in your timeline.  Useful stuff.</p>
]]></content:encoded>
			<wfw:commentRss>http://lfhd.net/2011/11/11/custom-clip-color-tracking-ama-clips-tip/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
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		<title>The More Open Avid Media Composer 6.0</title>
		<link>http://lfhd.net/2011/11/03/the-more-open-avid-media-composer-6-0/</link>
		<comments>http://lfhd.net/2011/11/03/the-more-open-avid-media-composer-6-0/#comments</comments>
		<pubDate>Thu, 03 Nov 2011 17:42:36 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[AVID]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1200</guid>
		<description><![CDATA[
I&#8217;m going to start out by saying that I was one of the beta testers of this version of Media Composer.  One of a couple hundred actual end-users of the software.  Editors from all walks of professional life who used the beta on some of our actual projects.  Because it was a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.littlefrogpost.com/pictures/MC6_SplashScreen.png" alt="" /></p>
<p>I&#8217;m going to start out by saying that I was one of the beta testers of this version of Media Composer.  One of a couple hundred actual end-users of the software.  Editors from all walks of professional life who used the beta on some of our actual projects.  Because it was a beta I only used it on non-time critical projects, but I did use it in real world application.  Avid is showing a true commitment to professional editors by having the pros test every aspect of MC6 and provide feedback.  Even on the UI.  There were several instances when Avid conferenced-called us users and got our feedback on what we liked and didn&#8217;t like.  What worked and didn&#8217;t work.  And the feedback was almost instantaneous, as we&#8217;d have a new build to look at every week or two.  They really listened to their base.</p>
<p>OK…that all said and done, let&#8217;s move onto the new features of Media Composer 6.0.</p>
<p>I will start first with what we all see when we first open up the application…the User Interface (UI).  It has been updated from the old UI we have been using for a decade or two now, and it is pretty sleek.  It is something we all got a taste of at the Avid Event in July (that I blogged about here), but at that time it wasn&#8217;t locked down.  There were minor changes done since then…refinements to every part of the interface.  Here, I&#8217;ll show you several pics, so you can see for yourself.</p>
<p><a href="http://www.littlefrogpost.com/pictures/MC6_UIGrey.png">Here is a big picture of the grey interface.</a></p>
<p><a href="http://www.littlefrogpost.com/pictures/MC6_UIBlack.png">And here is a pic of the black interface (what I use)</a></p>
<p>You can have it look the normal flat grey…or you can go very dark grey.</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_InterfaceSettings.png" alt="" /></p>
<p>You can choose one of 6 highlight colors (I like gold personally, and very dark). Missing are all the bin color options and various window color options, which I find refreshing.  Mainly because I&#8217;d  open up my in my assistant&#8217;s (or another editors) settings and be confronted with neon chaos.  Avid is now keeping this simple.  Some may like it, some may not.    MC6_TimecodeReadout  The timecode displays in the Composer window are green, like you&#8217;d see on a deck.  This is not modifiable…which is fine by me (and the other editors on the beta). It is very readable, and stands out, without being obnoxious.</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_ActiveBinView.png" alt="" /></p>
<p>There are bin highlight colors on the top bar, so you can see which bin is active.  Note that the close/expand/minimize button are also colored when active, so they are easily spotted.</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_ClipColorPicker.png" alt="" /></p>
<p>Clip color.  Instead of highlighting the whole clip in the bin with the color, there is a little box next to the clip that contains the color.  And if you right-click on that, you can change the color to what you want…within a limited palette.</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_ClipColorLocations.png" alt="" /></p>
<p>And you can move that box indicating clip color to wherever in the bin you want.</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_ColoredClipsTimeline.png" alt="" /></p>
<p>Meanwhile, on the timeline, the entire clip does show up as the color you gave it in the bin, making it easy to spot.  And if you change the color in the bin, the color is instantly changed on the timeline as well.    One thing you may notice with those above pictures…the bin has TABS.</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_TabbedBins_light.png" alt="" /></p>
<p>This is yet another idea that Avid has borrowed from FCP (because it is very useful), BIN TABS.  Now instead of a SUPERBIN, which I personally despised because navigating between bins wasn&#8217;t easy, and the single click nature of it went against all my muscle memory of opening bins.  So now you can have one bin that is several, just click back and forth on the tabs.  This is great if you are working on a laptop, and also great if you are in the habit of opening lots of bins on your tower to access a variety of footage.  And you can rearrange the order of the tabs too, by dragging them where you want.    Sorry, no tabbed sequences.  Avid is still limited to one sequence open at a time.</p>
<p>One big thing that I need to point out is that Avid didn&#8217;t do any radical changes.  Meaning that they didn&#8217;t re-arrange buttons on us.  They didn&#8217;t change the interface as drastically as Apple did with FCP-X.  They know, as they got constant feedback from us editors, that we rely heavily on muscle memory in order to edit quickly.  Start moving things and things go haywire, and we get grumpy (note the Smart Tool).  And if you don&#8217;t like where some, or ALL of the buttons are, you can open the Command Palette and put whatever you want, wherever you want.  The Smart Tool was a minor change that Avid added to MC 5, and that small change caused a lot of uproar within the Avid community.  It was a good change, in my opinion, as it did offer an improved toolset (borrowing again from FCP).  But Avid has learned that make too many drastic changes, and you risk angering your base.  And really, why fix what isn&#8217;t broken?  The interface works.  If you don&#8217;t think so…change it to your hearts delight. The tools are there.</p>
<p>Alright, now let&#8217;s delve deeper into things, moving on to the 64-bit architecture that MC6 is built on.  Now, what you won&#8217;t get with this is what you see with other 64-bit NLEs…like 8 layers of video with text and moving graphics and no need to render.  Sorry, you won&#8217;t get that with this version of Media Composer. But what 64-bit does for this version of Media Composer is fix a lot of issues it had with previous versions.  It enables the application to utilize more RAM, so that it can handle some of the routine tasks better.  Like sluggish performance when you had multiple bins open, or bins with tons of footage.  When scrolling on long, complex timelines.  When keyframing or dealing with effects.  64-bit simply makes things faster…more responsive.  Less waiting on our end.  This means that I no longer press 15 keyboard combinations to complete a task and then 15-30 seconds later the Avid catches up with me. No, now it keeps pace with me.  Scrolling on the timeline is quicker, zippier…no lag on long complex sequences.  I can click on a clip, open the effects editor, make changes, and close the editor as quick as I can click.  If you are new to Avid, this is something you won&#8217;t really notice. But if you are an old hand, you&#8217;ll see how 64-bit breathes new life into the application, making it able to work as fast as we can.</p>
<p>What 64-bit also opens the door for, hopefully, is background rendering and background transcoding.  Those aren&#8217;t things available with this version of Media Composer.  Those are just hopes that I have for future options.  And I think they are possible.</p>
<p>I know what you are thinking…well, some of you anyway.  Does 64-bit enhance Avid&#8217;s AMA?  Meaning, can we now access footage via AMA in it&#8217;s native format, and edit that native format without loss of performance? Well, I did test this, and for many formats (like DVCPRO HD, XDCAM, AVCHD, ProRes and RED) direct AMA does work well.  Far better than previous versions.  So your edit times are greatly sped up because the need to transcode to Avid codecs isn&#8217;t always required.  You can work natively with many professional formats, saving you hours of transcoding time.  And even a few minutes of savings, multiplied by multiple edit bays, over a few days, adds up.</p>
<p>But some formats, such as H.264 from DSLR camera, AMA and working native isn&#8217;t a viable option for longer programs.  It is quicker, at first. But add more and more clips, and it slows down.  Transcoding is still a better option for that format.</p>
<p>Speaking of which…Avid has added a new codec. DNxHD 4444.  Now they too have a full 4:4:4 codec.  Alpha channel support isn&#8217;t quite there yet, but it will be soon.</p>
<p><em>AND</em>, Avid Media Composer on the Mac can now encode to ProRes (Sorry, not available for Windows).  Yup, all of the ProRes codecs are available…ProRes Proxy, ProRes LT, ProRes, ProRes HQ and ProRes 4444 (ProRes 4444 is available when your timeline is set to an RGB colorspace).  You can encode to a ProRes Quicktime file when you do an export of your sequence, or, as you can see in the picture…</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_MediaCreation.png" alt="" /></p>
<p>&#8230;capture or encode to ProRes MXF.</p>
<p><img src="http://www.littlefrogpost.com/pictures/MC6_CaptureTool.png" alt="" /></p>
<p>ProRes support is not limited to Quicktime, but available as MXF as well.  So if you have ProRes QT media that you want to work with in the Avid, but you don&#8217;t want to transcode that footage to DNxHD as that will result in quality loss, or perhaps a gamma shift…you can either Fast Import it, or access via AMA and transcode as ProRes MXF.  This causes the ProRes QT file to simply be re-wrapped as MXF…zero quality loss!  How does that grab you?  All that footage you captured while using FCP is available at full resolution in Avid MC6.</p>
<p>And Avid has expanded support for the RED and AVCHD formats as well.  This is a clear sign  that Avid is moving towards being more of an open application.  Open to more workflows, more formats…and more hardware.</p>
<p>And remember when in July Avid announced that they&#8217;d be supporting third party hardware from AJA, Matrox, BlackMagic Design, MOTU and BlueFish?  But they couldn&#8217;t say which specific models they&#8217;d be able to support?  Well, I can now provide you with a full list…in a bit.  I tested the AJA Kona LHi with Media Composer 6…and the first time I captured video with it I did a happy dance.  Yup, I got up and danced about in my bay/garage.  Here I was, capturing video into my Avid using an AJA card…and it WORKED!  I did all sorts of capturing: HDCAM, HDCAM (using the Sony JH-3 deck), digibeta, betaSP, BetaSX (using the Sony J-30)…all very successfully.  When you choose the VIDEO TOOL, the AJA Control panel opens up.  If you have used this card with FCP, the interface is exactly the same…all the tools you had before with the Kona cards, are available here.  One feature I rely on a lot with the Kona is the great clean upconverts I get with it.  Upconverting BetaSP and Digibeta to 1080i HD are commonplace in my world.  And the card still does that beautifully.  And I can capture as 1:1, or 2:1, or DNxHD, or ProRes HQ MXF.</p>
<p>I didn&#8217;t test output, as I only had access to player decks.  But rest assured, that is supported as well.  So all the hardware can capture, and output…they aren&#8217;t limited solely to output.</p>
<p>This is a HUGE thing for Avid.  This means that if you already own this hardware due to having a Final Cut Pro workstation…or several Final Cut Pro workstations, you can simply purchase Media Composer 6.0, install it, and run it on all the same hardware you did before.  You heard me right…NO NEW HARDWARE.  You can transition to Avid and still be able to capture tapes, output to tape, output to your broadcast and client monitors, without skipping a beat.  So where Apple might have left you high and dry with the release of FCP-X, Avid throws you a line and lets you continue to work with the professional tools you need without major costs involved.</p>
<p>Now, what does this mean for the Avid hardware?  Why should I buy a Nitris DX for the new discounted price of $5499 when i can get a Kona 3G and K-Box for under $3000?  I thought of the same thing. Well, the selling point for the DX hardware (Nitris and Mojo) is that with them, you get several advantages:.</p>
<p>- HD-RGB capture through dual link<br />
- DNxHD encoding (dual stream) Hardware encoding, built into the box<br />
- AVC-Intra encoding (dual stream), hardware encoding, built into the box<br />
- Both DNxHD and AVC-Intra encoders in the box at the same time<br />
- Full frame stereoscopic (3D) capture/monitor/output<br />
- Thin raster format support (meaning that it takes the burden of stretching out anamorphic footage to full screen off of the computer and shoulders the task itself)<br />
- Dual live sync<br />
- Always active analog and digital audio monitoring</p>
<p>The third party options have other limitations as well:  LTC I/O isn&#8217;t supported (but RS-422 is), they cannot be used to perform audio punch-ins on tape, they don&#8217;t support full frame stereoscopic capture or output, don&#8217;t support ancillary data nor universal mastering.  So if you need a high end Avid with all the options available, it is best to get the DX hardware.  The third party cards work fine, they just don&#8217;t do everything.</p>
<p>OK, that list of supported hardware I promised?  Here it is:</p>
<p>AJA: Kona 3, Kona 3G, Kona LHi, Kona LHe Plus and IO Express</p>
<p>MATROX: MXO2, MXO2 LE, MXO2 Mini, MXO2 Rack (and all the MAX versions as well)</p>
<p>BlackMagic Design: All current DeckLink, Multibridge, Intensity and UltraStudio models.</p>
<p>MOTU: HDX-SDI and HD Express</p>
<p>BlueFish: All models.</p>
<p>So we have a new UI, 64-bit architecture, ProRes encode, third party hardware IO support…and 3D support</p>
<p>Ah… 3D.  If you are going to be working in 3D anytime soon, you will be working with an Avid Media Composer. It pretty much is the only option going now.  Final Cut Pro?  Sure, with the aid of a third party plugin…but FCP 7 is End of Life, so that will be short lived.  And FCX doesn&#8217;t do 3D, so that is a dead end.  Sure, you can use FCP 7 for some current 3D workflows, but it being discontinued means that it won&#8217;t advance with technology.  And the current workflows can be a tad complicated. Adobe Premiere Pro? At this time it too will only do 3D with the help of third party plugins. And again, the workflow is a bit involved.  So if you are going to be working with 3D, the clear choice is Avid Media Composer 6. It is the only NLE that makes it simple.  Avid has 3D sewn up tight.</p>
<p><img src="http://www.littlefrogpost.com/pictures/blg_euph_4.png" alt="" /></p>
<p>Artist Color.  With the acquisition of Euphonix, Avid now has a great color correction interface tool, the Artist Color.  This works with all the built in Avid color correction tools, and interfaces with Resolve and Color as well.  And it controls the Avid timeline for those keen on a tool to do that.  And it is only $1500 to boot!</p>
<p>And I need to mention that with this release, Avid Symphony will be available as a software only option.  And it too works with all the third party capture cards.  How about them apples?</p>
<p>Finally, Avid has added a new feature that will greatly help those of us in the documentary world.  The Avid Marketplace.  This is an in-system portal to the Thought Equity Motion stock footage library, which allows you to download footage directly into the Avid…track that footage and the footage costs, and then order and download master footage that will then replace the lower resolution versions in your timeline. Avid isn&#8217;t limiting itself to Though Equity, it is just starting with them.  We might soon see other stock footage libraries added to the Marketplace so that we have a wider variety of options.  The Marketplace also enables customers to browse available audio and video plugins, so the won&#8217;t need to scour the web for them.</p>
<p>All in all I am very pleased with the current release.  It might not have all the WHIZ BANG POW that people might have been expecting with the 64-bit architecture, but it does pack a punch. I was very pleased with the performance on the timeline when scrolling through footage, and when the system was able to keep pace with my keystrokes, no matter how fast I went, how many bins I had open and how big my timeline was.  I like the fact that the UI has an updated look, but didn&#8217;t change where the buttons are, and didn&#8217;t change the editing workflow.  I love that Avid now has tabbed bins. I liked how I could bring in my RED footage via AMA and work with the footage natively, without transcoding. I jumped for joy and did a happy dance when I was able to capture footage with my Kona card, meaning that I can transition back to Avid and retain all of my hardware.  I like that I can fast-import all of my ProRes footage without losing one ounce of quality.</p>
<p>OH…and one more little trick that Avid has up it&#8217;s sleeve that isn&#8217;t in the press release, and only came out when I complained to an Avid employee at a recent Customer Advisory Board meeting.  He informed me that Avid MC6 now allows the export of self contained Quicktime files with multiple channels of embedded audio.  Mappable to the channels that you want.  Meaning that I don&#8217;t need to resort to FCP or Quicktime Pro when I need to deliver that DNxHD Quicktime file with 16 channels of discreet audio. You can now do this directly from the Avid.</p>
<p>I give Avid MC6 a thumbs up.</p>
<p>OH&#8230;and to quote the great detective Colombo&#8230;&#8221;one more thing&#8230;&#8221;  Avid Media Composer 6 on the Mac side is Mac OS 10.7 LION only, and Windows 7 only on the PC side.  It won&#8217;t run on Snow Leopard or Windows Vista. So in an uncharacteristic move&#8230;but something I&#8217;m sure has to do with the 64-bit nature of the app&#8230;Avid software only works on the most current OS.</p>
<p><strong>Pricing and Availability </strong></p>
<p>New versions of Media Composer, Symphony and NewsCutter software will be available on November 15, 2011. Beginning with these releases, NewsCutter will be available for the same price as Media Composer, Symphony 6.0 will be available as a standalone software option and Nitris DX will be available as a standalone hardware option.</p>
<p>•	Pricing for Media Composer 6.0 starts at $2499 USD. Upgrade pricing starts at $299 USD.<br />
•	NewsCutter 10 starts at $2499 USD. Upgrade pricing starts at $499 USD.<br />
•	Pricing for Symphony 6.0 starts at $5,999 USD. Upgrade pricing starts at $499 USD.<br />
•	Nitris DX starts at $5,499 USD.<br />
•	Pricing for Media Composer Academic version 6.0 starts at $295 USMSRP for educational institutions and students.<br />
•	Final Cut Pro (excluding Final Cut Pro X) users can purchase Media Composer with free online training to help them move from Final Cut Pro to Media Composer, for $1499 USD.</p>
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			<wfw:commentRss>http://lfhd.net/2011/11/03/the-more-open-avid-media-composer-6-0/feed/</wfw:commentRss>
		<slash:comments>36</slash:comments>
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		<item>
		<title>AGENDA ANNOUNCED FOR SECOND ANNUAL BOSTON SUPERMEET</title>
		<link>http://lfhd.net/2011/10/24/agenda-announced-for-second-annual-boston-supermeet/</link>
		<comments>http://lfhd.net/2011/10/24/agenda-announced-for-second-annual-boston-supermeet/#comments</comments>
		<pubDate>Mon, 24 Oct 2011 08:35:35 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[EDITING]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1196</guid>
		<description><![CDATA[Hey&#8230;do you live on the East Coast?  More specifically, North East?  And are you in Post Production?  Then you MUST go to the Boston Supermeet.  Well, do what you want, but really, this is a great place to meet people, see famous and talented people talk about the ART of the craft (how often do [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: left;">Hey&#8230;do you live on the East Coast?  More specifically, North East?  And are you in Post Production?  Then you MUST go to the Boston Supermeet.  Well, do what you want, but really, this is a great place to meet people, see famous and talented people talk about the ART of the craft (how often do you get to see that?), and talk directly to hardware and software vendors.  Get out of the house&#8230;you can DVR that TV show and watch it later.  Seriously, I have many many friends that I know mainly from LAFCPUG and Supermeet get togethers.</p>
<p style="text-align: left;">I mean&#8230;Walter Murch.  Listening to this man talk is an experience. He doesn&#8217;t think like the rest of us do.</p>
<p style="text-align: left;">Here&#8217;s the speil&#8230;</p>
<p style="text-align: left;">
<p style="text-align: left;">Los Angeles CA / Boston MA &#8211; The agenda has been set for the Second Annual</p>
<p style="text-align: left;">Boston SuperMeet, to take place on Thursday, October 27, 2011 at the Stuart</p>
<p style="text-align: left;">Street Playhouse, Radisson Hotel Boston in Boston, MA. The SuperMeet stage</p>
<p style="text-align: left;">show will begin at 7:00PM and continue until 11:00PM. Doors open at 3:30pm</p>
<p style="text-align: left;">for the &#8220;SuperMeet Digital Showcase&#8221; featuring over 15 software and hardware</p>
<p style="text-align: left;">developers. Tickets are on sale online only for $10.00 each and $7.00 for</p>
<p style="text-align: left;">students and Teachers with valid ID. The Boston SuperMeet marks the last</p>
<p style="text-align: left;">city stop in celebration of the Tenth Anniversary of SuperMeets in 2011 and</p>
<p style="text-align: left;">is expected to sell out as historically every SuperMeet sells out.</p>
<p style="text-align: left;">Scheduled to appear on the SuperMeet stage will be Oscar and BAFTA winning</p>
<p style="text-align: left;">film and sound editor Walter Murch, who has recently completed post</p>
<p style="text-align: left;">production on director Philip Kaufman&#8217;s HEMINGWAY AND GELLHORN, starring</p>
<p style="text-align: left;">Nicole Kidman, Clive Owen and Robert Duvall.</p>
<p style="text-align: left;">This will be the first public appearance by Walter Murch since the launch of</p>
<p style="text-align: left;">Final Cut Pro X. It is expected Murch will share his thoughts on Final Cut</p>
<p style="text-align: left;">Pro X, but more importantly give Boston SuperMeet attendees a rare chance to</p>
<p style="text-align: left;">listen to and learn from Walter on the craft of editing itself.</p>
<p style="text-align: left;">In addition to Murch, Avid will feature Andrew Weisblum, A.C.E., who will</p>
<p style="text-align: left;">discuss his editorial workflow on BLACK SWAN. Weisblum was also editor on</p>
<p style="text-align: left;">THE WRESTLER, and supervising editor on FANTASTIC MR. FOX, among other</p>
<p style="text-align: left;">credits. Avid is also slated to make a very special announcement.</p>
<p style="text-align: left;">Canon has just announced the Canon EOS-1D X DSLR, Canon&#8217;s latest DSLR</p>
<p style="text-align: left;">redesigned from the inside out, and presenting on behalf of Canon will be</p>
<p style="text-align: left;">filmmaker Jem Schofield of theC47.com, who will talk about Canon&#8217;s new DSLR,</p>
<p style="text-align: left;">which features an 18-megapixel full-frame Canon CMOS sensor, Dual DIGIC 5+</p>
<p style="text-align: left;">Imaging Processors, a third dedicated DIGIC 4 Imaging Processor for metering</p>
<p style="text-align: left;">and AF control, a completely new 61-Point autofocus, 14-bit A/D data</p>
<p style="text-align: left;">conversion, fast shooting up to 12 frames per second (FPS), Full HD video</p>
<p style="text-align: left;">recording and much more. Jem is an engaging presenter and is certain to</p>
<p style="text-align: left;">share some interesting news at the SuperMeet as well about his DSLR workflow</p>
<p style="text-align: left;">and on the present and future state of Canon EOS filmmaking.</p>
<p style="text-align: left;">Colorist Alexis Van Hurkman, who spoke on behalf of Blackmagic Design at the</p>
<p style="text-align: left;">recent London SuperMeet, returns to the stage to share new workflow and</p>
<p style="text-align: left;">support for Final Cut Pro X on Version 8.1 of DaVinci Resolve for Mac.</p>
<p style="text-align: left;">Hurkman will discuss how, in the last nine months, DaVinci Resolve from</p>
<p style="text-align: left;">Blackmagic Design has changed his color correction practice. In the process</p>
<p style="text-align: left;">he&#8217;ll show off a few of his favorite Resolve workflow and color correction</p>
<p style="text-align: left;">features in examples from projects he&#8217;s worked on this last year, which</p>
<p style="text-align: left;">includes the television pilot NUCLEAR FAMILY and the feature CARGO, and give</p>
<p style="text-align: left;">insight based on years of experience grading and finishing broadcast content</p>
<p style="text-align: left;">for The History Channel, for the BBC, and for The Discovery Channel Network.</p>
<p style="text-align: left;">Marc-André Ferguson, the SMOKE Industry Manager at Autodesk, will</p>
<p style="text-align: left;">demonstrate groundbreaking new finishing workflow for SMOKE on Mac OSX using</p>
<p style="text-align: left;">the latest Thunderbolt enabled MacBook Pros from Apple and a Promise</p>
<p style="text-align: left;">Technology Pegasus Thunderbolt RAID. Ferguson, a long-time Final Cut Pro</p>
<p style="text-align: left;">editor and Adobe After Effects artist, will demonstrate how accessible</p>
<p style="text-align: left;">Autodesk SMOKE really is, how to blast past the apparent steep learning</p>
<p style="text-align: left;">curve it has and hit the ground running to bring the power of SMOKE on the</p>
<p style="text-align: left;">road.</p>
<p style="text-align: left;">Rounding out the evening will be the always wild and fun &#8220;World Famous</p>
<p style="text-align: left;">Raffle,&#8221; where over $50,000 of dollars worth of valuable filmmaker-related</p>
<p style="text-align: left;">prizes will be handed out to dozens of lucky winners, including a fully</p>
<p style="text-align: left;">licensed copy of Autodesk SMOKE on Mac OSX (value $14,995).</p>
<p style="text-align: left;">While the main SuperMeet presentation will begin at 7pm, doors are scheduled</p>
<p style="text-align: left;">to open at 3.30pm with the SuperMeet Digital Showcase featuring over 20</p>
<p style="text-align: left;">filmmaker-related software and hardware developers including Adobe, AJA,</p>
<p style="text-align: left;">Apogee Digital, Autodesk, Avid, Blackmagic Design, Boris FX, Canon,</p>
<p style="text-align: left;">EditShare, Fast Forward Video, Genarts, G-Tech, HB Communications, Imagine</p>
<p style="text-align: left;">Magazine, JVC Professional, Matrox, Manhattan Edit Workshop, Noise</p>
<p style="text-align: left;">Industries, Promise Technology, Raven Research, Talamas Broadcast, and more.</p>
<p style="text-align: left;">Here, attendees can enjoy a few cocktails, mingle and party with industry</p>
<p style="text-align: left;">peers, network one on one with leading manufacturers and learn about the</p>
<p style="text-align: left;">latest trends in collaborative editing workflows for post production and</p>
<p style="text-align: left;">broadcast markets.</p>
<p style="text-align: left;">Tickets are on sale online only at $10.00 each plus ticket fee (includes 2</p>
<p style="text-align: left;">raffle tickets) for Adults and $7.00 for students and Teachers, or $20.00 at</p>
<p style="text-align: left;">the door. Complimentary and tasty hot hors d&#8217;oeuvres and cash bars will be</p>
<p style="text-align: left;">available throughout the evening. To purchase tickets online, directions,</p>
<p style="text-align: left;">transportation options, and a current list of raffle prizes, visit the</p>
<p style="text-align: left;">Boston SuperMeet web site.</p>
<p style="text-align: left;">http://supermeet.com</p>
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		<title>THE EDIT BAY &#8211; Ep. 38, A Note to Camera People</title>
		<link>http://lfhd.net/2011/10/14/the-edit-bay-ep-38-a-note-to-camera-people/</link>
		<comments>http://lfhd.net/2011/10/14/the-edit-bay-ep-38-a-note-to-camera-people/#comments</comments>
		<pubDate>Fri, 14 Oct 2011 23:42:05 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1193</guid>
		<description><![CDATA[
The thirty-eigth episode of THE EDIT BAY is now available for download.
Camera people always leave me notes on the footage they shoot&#8230;this is my note to them.
To play in your browser or download direct, click here.
To subscribe to this podcast in iTunes, CLICK HERE.
]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.littlefrogpost.com/logoSM.jpg" alt="" /></p>
<p>The thirty-eigth episode of THE EDIT BAY is now available for download.</p>
<p>Camera people always leave me notes on the footage they shoot&#8230;this is my note to them.</p>
<p>To play in your browser or download direct, <a href="http://littlefrogpost.com/TEB-038_Note_to_Camera_People.mp3" target="_blank">click here.</a></p>
<p>To subscribe to this podcast in iTunes, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=306519484" target="_blank">CLICK HERE.</a></p>
]]></content:encoded>
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<enclosure url="http://littlefrogpost.com/TEB-038_Note_to_Camera_People.mp3" length="6313754" type="audio/mpeg" />
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		<title>FCP &amp; THE FUTURE</title>
		<link>http://lfhd.net/2011/09/27/fcp-the-future/</link>
		<comments>http://lfhd.net/2011/09/27/fcp-the-future/#comments</comments>
		<pubDate>Wed, 28 Sep 2011 06:23:35 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[AVID]]></category>
		<category><![CDATA[EDITING]]></category>
		<category><![CDATA[FCP]]></category>
		<category><![CDATA[Premiere]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1183</guid>
		<description><![CDATA[First, I&#8217;d like to point out two excellent articles about FCP-X and the future of post. First, a blog post by Oliver Peters, and then a Creative Cow Article by Walter Biscardi.  Both very good and in depth.
OK, now on to me.
I finally downloaded the FCP-X trial and explored the application for a full day. [...]]]></description>
			<content:encoded><![CDATA[<p>First, I&#8217;d like to point out two excellent articles about FCP-X and the future of post. First,<a href="http://digitalfilms.wordpress.com/2011/09/25/the-post-fcp-world/"> a blog post by Oliver Peters</a>, and then a <a href="http://library.creativecow.net/biscardi_walter/Post-Production-comparisons/1">Creative Cow Article by Walter Biscardi</a>.  Both very good and in depth.</p>
<p>OK, now on to me.</p>
<p>I finally downloaded the <a href="http://www.apple.com/finalcutpro/trial/">FCP-X trial</a> and explored the application for a full day.  Prior to this, I used it briefly for two hours.  But now, while spending all day trying to make something with it, I discovered that I disliked  just about everything about it.  Every minute I spent using it made it worse because it was backwards from the way I like to work.  But I guess that is how it is designed&#8230;to be unlike any other NLE, and to do things very differently.  But is the different way better?  Not for me. Am I too tied to TRACKS?  Maybe. To tied to two monitors when working?  Maybe. Dislike that I needed the Skimmer on to view footage in my EVENT, but that meant that the Skimmer would be on in the timeline too, and every time I moved the mouse, I&#8217;d be hit with a barrage of hyper fast audio? Definitely.</p>
<p>I had a list of all the issues I had with FCP X, and I was going to gripe about every one, but then my blog went down for five days giving me time to think about things and I&#8217;m not going to post another rant.  I am only going to say that I will not be using FCP X in the forseeable future.  Why?  Well, it doesn&#8217;t solve any post issues that I currently need solving, and the whole reason why I moved to Final Cut Pro in the first place was that it solved a big post issue I was facing</p>
<p>You see, I started this blog many many years ago, April 2005 to be exact, when I made my leap from Avid Media Composer to Final Cut Pro.  I had been using FCP for a couple years before that (starting with FCP 3) on smaller side projects, like actor demo reels, a handful of short films, a couple of corporate videos.  But I didn&#8217;t think it was quite right for me to use on broadcast work&#8230;even though FCP 3 was enabled to do this with the RT Mac and Cinewave hardware cards.  It wasn&#8217;t until FCP 4.5 came out with it&#8217;s native workflow with DVCPRO HD that it caught my attention.</p>
<p>See, I was working at the time on a National Geographic series that was shot with the Varicam to tape at 23.98&#8230;720p 23.98.  But the Avid Meridians that we were using couldn&#8217;t deal with that format&#8230;they were SD only&#8230;so we dubbed all the footage to DV tape and offlined that way.  And then when the time came to online, we were faced with a big issue&#8230;The Avid Adrenaline that we were onlining with didn&#8217;t do 720p&#8230;only 1080.  So we needed to upconvert everything, and deal with the 29.97 to 23.98 frame rate difference, and that was complicated, and costly.  We went over budget by just over a hundred grand for 9 episodes.  Not good.</p>
<p>Shortly thereafter I was asked to edit a History Channel series on the Mexican American War&#8230;and the producer wanted to shoot with the Varicam.  I was hesitant, given my recent experience.  And while Avid did release an update shortly AFTER our online to allow for 720p onlines&#8230;I had just been to a LAFCPUG meeting where I saw FCP 4.5 demo&#8217;d showing how it could capture DVCPRO HD from tape natively.  No offline/online&#8230;it was online from the start.  And it was 720p&#8230;23.98.  Final Cut Pro offered a solution to a post production issue I needed solving.  So I leapt on it.  Then we were going to also try to shoot with the new Panasonic P2 cameras as b-roll&#8230;and FCP was the only NLE to actually work with that format as well&#8230;so it was a no brainer.  (If you want to see my experiences with that, dig into the archives).</p>
<p>So&#8230;with the release of FCP-X and how Apple seems to have changed the way it feels editors should work&#8230;it doesn&#8217;t offer any solutions to any post workflow needs I have.  In fact, it actually lacks many features I need for the type of work I do. Other than being able to string pictures together to tell a story, and make the audio sound decent and picture look OK&#8230;it is missing everything I need to master for broadcast.  You know the list&#8230;no OMF for audio mixing, no output to a broadcast monitor for color grading, no ability to export to Color or Resolve for grading, no way to export multi-channel audio that I need (oh, wait, with the update I now have ROLES&#8230;), and on and on.</p>
<p>So, instead of trying to make it work&#8230;or wait for it to eventually work&#8230;I will be looking at the alternatives.  Going back to Avid Media Composer&#8230;and exploring Adobe Premiere Pro&#8230;both of which are making advances yet retaining the basic editing methodology that editors rely on to edit quickly, and concentrate on the creative and not the technical. They solve the post issues that I am currently faced with.</p>
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		<title>THE EDIT BAY, Ep 37 &#8211; GETTING APPROVAL</title>
		<link>http://lfhd.net/2011/09/27/the-edit-bay-ep-37-getting-approval/</link>
		<comments>http://lfhd.net/2011/09/27/the-edit-bay-ep-37-getting-approval/#comments</comments>
		<pubDate>Tue, 27 Sep 2011 21:39:53 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[EDITING]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1181</guid>
		<description><![CDATA[
The thirty-seventh episode of THE EDIT BAY is now available for download.
This one is about how even the editors&#8230;and DPs and Production Designers&#8230;need to get approved by network and feature film heads in order to be hired on a show.
To play in your browser or download direct, click here.
To subscribe to this podcast in iTunes, [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.littlefrogpost.com/logoSM.jpg" alt="" /></p>
<p>The thirty-seventh episode of THE EDIT BAY is now available for download.</p>
<p>This one is about how even the editors&#8230;and DPs and Production Designers&#8230;need to get approved by network and feature film heads in order to be hired on a show.</p>
<p>To play in your browser or download direct, <a href="http://littlefrogpost.com/TEB-037_GETTING_APPROVAL.mp3" target="_blank">click here.</a></p>
<p>To subscribe to this podcast in iTunes, <a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=306519484" target="_blank">CLICK HERE.</a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
<enclosure url="http://littlefrogpost.com/TEB-037_GETTING_APPROVAL.mp3" length="8604170" type="audio/mpeg" />
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		<item>
		<title>BUILDING CUSTOM TRANSITIONS IN AVID MC</title>
		<link>http://lfhd.net/2011/09/15/building-custom-transitions-in-avid-mc/</link>
		<comments>http://lfhd.net/2011/09/15/building-custom-transitions-in-avid-mc/#comments</comments>
		<pubDate>Thu, 15 Sep 2011 23:05:30 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[AVID]]></category>
		<category><![CDATA[EDITING]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1175</guid>
		<description><![CDATA[I made a quick tutorial in response to someone asking in a forum &#8220;Are there any free plugins for Avid for flash frame or blur dissolves? I don&#8217;t have Boris&#8230;&#8221;
That tutorial can be found here.
]]></description>
			<content:encoded><![CDATA[<p>I made a quick tutorial in response to someone asking in a forum &#8220;Are there any free plugins for Avid for flash frame or blur dissolves? I don&#8217;t have Boris&#8230;&#8221;</p>
<p><a href="http://vimeo.com/29116656">That tutorial can be found here.</a></p>
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		<item>
		<title>ADOBE PREMIERE PRO CS5.5 GOTCHAS</title>
		<link>http://lfhd.net/2011/09/12/adobe-premiere-pro-cs5-5-gotchas/</link>
		<comments>http://lfhd.net/2011/09/12/adobe-premiere-pro-cs5-5-gotchas/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 00:56:47 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[FCP]]></category>
		<category><![CDATA[Premiere]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1172</guid>
		<description><![CDATA[OK, while I am also transitioning some projects to Avid Media Composer (that I know fairly well, having used it for 10 years before I switched to FCP), I am also transitioning to Adobe Premiere Pro CS5.5 as well.  Because in playing with it, I find it VERY similar to Final Cut Pro in many [...]]]></description>
			<content:encoded><![CDATA[<p>OK, while I am also transitioning some projects to Avid Media Composer (that I know fairly well, having used it for 10 years before I switched to FCP), I am also transitioning to Adobe Premiere Pro CS5.5 as well.  Because in playing with it, I find it VERY similar to Final Cut Pro in many ways.  And how I can manipulate media on the timeline is very FCP-like, how to composite graphics and layer footage, add titles and a whole list of other thing, is more natural to me. That&#8217;s a big bonus because that&#8217;s how my brain works.  I have always been more comfortable (and faster) with basic editing in FCP opposed to Avid Media Composer.</p>
<p>Anyway&#8230;while there are many many similarities, there are enough differences to make one get a little frustrated with PPro, and swear at it.  Those differences will just take a little getting used to&#8230;you always have to learn how the other NLE does things, as it isn&#8217;t EXACTLY like FCP does things.  So it will take a little time.</p>
<p>What are these differences?  Well, <a href="http://www.biscardicreative.com/blog/">Walter Biscardi</a> seems to be leading the charge (from FCP to Premiere) and has started a list of things that are slightly different, in his quest to change NLEs.  And he has been kind enough to provide not only pointers about these differences, but has done so in video form.</p>
<p><a href="http://www.biscardicreative.com/blog/2011/09/transitioning-fcp-to-premiere-pro-gotchas-part-1/">Here&#8217;s part one</a> of his &#8220;gotchas&#8221; video series.</p>
<p>(If you want to see other videos he has done, such as <a href="http://vimeo.com/25741693">how to configure PPro to work with an AJA capture card</a>, go <a href="http://vimeo.com/biscardicreative/videos/sort:date">here</a>)</p>
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		<item>
		<title>AVID MC, FRAME RATE CONVERSION AND COLOR</title>
		<link>http://lfhd.net/2011/09/12/avid-mc-frame-rate-conversion-and-color/</link>
		<comments>http://lfhd.net/2011/09/12/avid-mc-frame-rate-conversion-and-color/#comments</comments>
		<pubDate>Tue, 13 Sep 2011 00:17:07 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[AVID]]></category>
		<category><![CDATA[EDITING]]></category>
		<category><![CDATA[FCP]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1166</guid>
		<description><![CDATA[OK, I can finally come up for air.  August was a VERY busy month for me.  On top of my regular day job, I took on two side jobs (after hours work).  One was really easy&#8230;online a 23 min reality show.  That was straightforward and I was able to do it in two four-hour nights.
But [...]]]></description>
			<content:encoded><![CDATA[<p>OK, I can finally come up for air.  August was a VERY busy month for me.  On top of my regular day job, I took on two side jobs (after hours work).  One was really easy&#8230;online a 23 min reality show.  That was straightforward and I was able to do it in two four-hour nights.</p>
<p>But the <em>other</em> one&#8230;well, that was a doozie. It&#8217;s the one I blogged about last time&#8230;the one that required the DNxHD Quicktime with 12 channels of embedded audio.  That wasn&#8217;t the only tricky part. The show, that was edited at 23.98, needed to be delivered at 29.97.  This was easy, actually.  Because of MIX AND MATCH (available since Avid MC 4) I could easily convert the timeline and have it look right.  We were given the uprezzed project (they edited low res, DNxHD36 from XDCAM EX, uprezzed to DNxHD175) as 23.98.  Then I would open that project, and remove all the matte graphics&#8230;all the lower thirds and other keyable graphics they had in the project.  Because while I can convert the media to 29.97, mattes won&#8217;t.</p>
<p>I put the prepped sequence in a new bin.  Then created a 1080i59.94 (29.97) project, and dragged the bin into it.  I then opened the bin, and double clicked on the sequence.  I was prompted with a message stating &#8220;This sequence is of a different frame rate than the project.  Would you like to convert it to 29.97?&#8221; Why yes, I would!  So it did.  When we tried this with the mattes in the sequence, it said &#8220;whoa whoa whoa&#8230;I can&#8217;t do that.  You have matte graphics in here!&#8221;  (I&#8217;m paraphrasing)</p>
<p>Now, when I did this, the timecode was way off.  I mean, the original sequence was 48:00:00, but the converted sequence was over an hour long.  In looking at the sequence, stepping through frame by frame, I noted that several timecode numbers were missing.  At first every 5th number, so I was missing 5, 10, 15, 20, 25 and 00.  But then later, I was missing 1, 6, 12, 18, 24.  Really odd.  To correct this I loaded the sequence into the Source monitor, made a new sequence and just cut in the old sequence into the new one.  That fixed things.  We were back to picture ending at 1;48;00;00.</p>
<p>But what caused that? Well, it appears to be because they cut with a 23.98 Drop Frame timeline. Wait&#8230;what? 23.98 DROP FRAME timeline?  But 23.98 is a non-drop frame only format&#8230;right?  Well, yes.  On tape, and with QT files, 23.98 is non-drop only.  But apparently Avid MC 5 (not sure about earlier versions) allow you to have 23.98 drop frame sequences.  I&#8217;m guessing they do this to allow you to cut to a proper drop frame time for delivery.  Clever.  But, it does have that small hiccup of an issue.  Figured that workaround though&#8230;</p>
<p>OK, the frame rate conversion was done. And it was delivered in high resolution, all I need to do now is color correct it.  Yes, I could do it in Avid MC, but I don&#8217;t that much time, and I am a tad rusty with color correcting in Avid MC, and I really like the control I have with Color&#8230;so&#8230;I thought I&#8217;d go with Color. But, I cannot SEND TO Color like I can with FCP.  So, what did I do?</p>
<p>Simple.  I exported a Quicktime file from Avid MC 5.5&#8230;encoded as ProRes 422 (Because Color doesn&#8217;t work with DNxHD).  At first I tried exporting as DNxHD and then converting to ProRes with Compressor, but when I did that, I got the famous gamma shift.  But I found if I exported directly to ProRes (something that requires FCP be installed on the system) I didn&#8217;t get that gamma shift.  So I exported the QT file, and then I exported an EDL.  What made that easy is that all the video was on one layer.  Well, after I prepped the cut and moved things to one layer.  And then I launched Color and imported the EDL into Color. When you choose the option to use it as a &#8220;cut list,&#8221; Color then knows that there&#8217;s a media file that this references. So it asks for the path to the QT export.  So I selected the EDL, the path to the QT file, chose settings for 1920&#215;1080 29.97, and clicked OK.</p>
<p>And Color imported the media, all chopped up&#8230;perfectly.  And yes, where there was a dissolve, Color added dissolves.</p>
<p>I color corrected and then&#8230;hmmm, now what?  Rendering.  The options I have are to render as QT&#8230;ProRes, AJA 10-bit codec, or Uncompressed, or as an Image Sequence.  I could do 10-bit, but that requires a LOT of space.  And I did still need to do a playback with the client, and have them give changes, and I wanted to do the changes in real time&#8230;so I opted to render as ProRes HQ, and playback in FCP.</p>
<p>Yes, this is adding adding a layer or two of compression.  DNxHD175 to ProRes 422 HQ, rendered again as ProRes HQ.  And then exported out as a self contained file (when all the color notes are done), and then using AMA to bring that into Avid MC, transcode to DNxHD220 (the delivery requirement, and because we would be adding titles in MC), again, being able to avoid the gamma shift (the AMA clip and transcoded material matched exactly).  That&#8217;s three conversions (DNxHD to ProRes HQ, render to ProRes HQ, transcode to DNxHD)&#8230; but that is fine. DNxHD and ProRes are very good compressed formats and hold up well after many conversions.  And, this is not any less than I would be doing if we, say, output to tape, color corrected on a DaVinci, then output to another tape, captured that tape in Avid again for titling.  It might be one more than I&#8217;d get with Resolve (as it reads the Avid media, and renders back out Avid media)&#8230;but it did hold up VERY well.</p>
<p>Slightly tricky?  Yes&#8230;but it worked.  FCP was used in this case only as a means to get the footage from Color to Avid (export self contained QT file)&#8230;and as a means of playback.  Well, that&#8217;s not true.  I did do the blurring required in FCP, with Andy&#8217;s Region Blur.  Because it is far better than the blurring the client was able to do (more subtle).  But other than that, just an in-between option.  So it looks like I can get a bit more mileage out of COLOR while being able to move to Avid Media Composer.  And I was able to convert 23.98 to 29.97 inside the Avid with very good results. Something I couldn&#8217;t do inside FCP&#8230;and if I used Compressor, would end up taking quite a while rendering.</p>
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		<item>
		<title>DNxHD with Embedded Multichannel Audio</title>
		<link>http://lfhd.net/2011/08/29/dnxhd-with-embedded-multichannel-audio/</link>
		<comments>http://lfhd.net/2011/08/29/dnxhd-with-embedded-multichannel-audio/#comments</comments>
		<pubDate>Mon, 29 Aug 2011 08:05:07 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[AVID]]></category>
		<category><![CDATA[EDITING]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1164</guid>
		<description><![CDATA[I am onlining a show that has a new delivery requirement&#8230;not tape, but rather a Quicktime file with embedded audio.  OK, this isn&#8217;t new&#8230;this is new to Avid.  This is something I have been doing for a while in FCP land.  Delivering ProRes or HQ files with 8 to 12 channels of embedded audio.  This [...]]]></description>
			<content:encoded><![CDATA[<p>I am onlining a show that has a new delivery requirement&#8230;not tape, but rather a Quicktime file with embedded audio.  OK, this isn&#8217;t new&#8230;this is new to Avid.  This is something I have been doing for a while in FCP land.  Delivering ProRes or HQ files with 8 to 12 channels of embedded audio.  This is something FCP 7 does rather easily&#8230;it was designed to do this.  I have a tutorial on how to do that <a href="http://library.creativecow.net/ross_shane/multi-audio/1">here</a>. But this is something Avid Media Composer doesn&#8217;t do at all.  Sure, you can export a Quicktime file, but only with stereo audio.  Avid MC was designed for many things&#8230;outputting to tape, spitting out EDLs for online, cut lists for film&#8230;but not Quicktime with embedded audio.</p>
<p>So how are we supposed to make this QT file with embedded audio?  If Avid MC doesn&#8217;t allow you to export it?  Well, I had no clue, so I asked a lot of people.  Phone calls, Twitter, email.  A lot of people said they use Quicktime Pro to do this.  They export out a Quicktime Reference file, then add the audio mix, and then SAVE AS a self contained movie.  I can see doing that&#8230;I see how that works.  I&#8217;ve done that before&#8230;but only adding a stereo pair or other type of audio.  But I need these QT files to have audio in a very specific order. And I know best how to do that in FCP (see the above linked tutorial).  And interestingly enough, most of the responses I got were people saying, &#8220;oh, we use FCP for this.&#8221;  They export a QT file from Avid, take that into FCP to add the audio and export a self contained file with the audio assigned they way they need it.</p>
<p>So that is what I opted to do.</p>
<p>It was fairly simple and straightforward.  But I would get some oddness from the exported file.  FCP would load it, and make a sequence setting to match.  Of course I couldn&#8217;t view this on the external monitor when I played, because it wasn&#8217;t a codec FCP, nor the capture cards worked with.  But one odd thing caused lots of strangeness.  Where I had picture, I could see the picture.  But in the black&#8230;it didn&#8217;t show up as black, but rather as gray.  And when I scrubbed the playhead from the black&#8230;gray&#8230;to picture, suddenly the picture would glitch out big time.  Oversaturate and pixelate.  I scrubbed a little more, then it would go away.</p>
<p>But, when I exported a small section of this as a self contained file&#8230;to test the export to ensure it would play and the audio was assigned properly, the file looked fine.  So I exported the full file.  But, when I checked it, I noticed oddness.  Every cut before picture would go to black, would have one frame of that odd oversaturated pixelization.  Just one frame, but at the end of every clip right before a cut.  End of acts, and in all the clean covers&#8230;er&#8230;textless elements at the end.  This had me scratching my head.</p>
<p>But wait&#8230;this didn&#8217;t happen after the bars or slate.  Why not?  Hmmm&#8230;well, after a bit of pondering I hit upon it.  The slate and bars I built in FCP.  And between them I had placed SLUG&#8230;black.  But the rest of the show was a full self contained QT file from the Avid.  And the blacks were FILLER.  Now, the odd thing about Filler in the Avid is that it is both something, AND nothing.  Like FCP, when you have nothing in between clips, it is nothing&#8230;not black, just nothing.  But in Avid land, the Filler is black&#8230;sorta. It goes back to film&#8230;.it is supposed to be black film filler.  Something you splice onto the film if you want black.  If you want a gap between clips, you need to LOAD FILLER and cut it in between the clips (although the newer updates to Avid allow you to move things, and Filler appears between the footage).</p>
<p>It is also something you can apply filters to.  If you drop a filter on a layer above your cut, it get applied to the entire track of FILLER, and effects everything below it.  You can add splices to this Filler so that the effect only falls within that range.  If you grab clips, you cannot grab just the clips, you must also grab the Filler in between the clips.  If you don&#8217;t, you cannot move the clips.</p>
<p>But then it also doesn&#8217;t act like a physical thing.  If I want to add black at the end of my sequence, you would think I load Filler and attach it to the end of the sequence.  That works with SLUG in FCP&#8230;but not with FIller.  It won&#8217;t do it.  You add it, and nothing happens.  So what I do to solve that is make a new Title&#8230;and leave it black.  Then add that as the black at the end.  Another solution was to put only one frame of something and then add the Filler before that&#8230;in between it and your sequence.</p>
<p>But because this Filler isn&#8217;t really filler&#8230;it isn&#8217;t BLACK&#8230;it is something else&#8230;it causes issues.  I had forgotten about this, having used FCP for so long.  But I used to either use a blank title as black&#8230;or I would capture black from a tape and use that as &#8220;filler.&#8221;  because when I&#8217;d export QT files, I&#8217;d get that odd grey issue, or when outputtting to tape at times I&#8217;d get some oddness.</p>
<p>And I was getting it again.  So, I put SLUG between the acts, and all the textless elements, and exported the file again.  Boom, it worked.  It was fine.  I have now taken it upon myself to export SLUG from FCP as a self contained file, and then transcoded that to DNxHD, and use that as black.</p>
<p>Quite a side track from the main topic, but that was a big issue that plagued me all day, and caused a huge delay in delivering the master.  Back to the main topic&#8230;this is something that should be addressed soon by Avid, I hope.  The ability to export QT files with multiple channels of embedded audio.  Well, and that odd Filler issue.  Until then, I&#8217;ll be using FCP to do it.</p>
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		<title>TIPS FOR UPDATING YOUR OS</title>
		<link>http://lfhd.net/2011/08/05/tips-for-updating-your-os/</link>
		<comments>http://lfhd.net/2011/08/05/tips-for-updating-your-os/#comments</comments>
		<pubDate>Fri, 05 Aug 2011 17:38:34 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[AVID]]></category>
		<category><![CDATA[FCP]]></category>
		<category><![CDATA[Premiere]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1161</guid>
		<description><![CDATA[So Apple came out with this shiny new operating system with a really cool name&#8230;LION. And you are thinking to yourself, &#8220;Hey, I&#8217;d like to install that new OS on my computer.&#8221; OK, I can dig that. But there are a few things you should do FIRST, before you install. Especially if you use this [...]]]></description>
			<content:encoded><![CDATA[<p>So Apple came out with this shiny new operating system with a really cool name&#8230;LION. And you are thinking to yourself, &#8220;Hey, I&#8217;d like to install that new OS on my computer.&#8221; OK, I can dig that. But there are a few things you should do FIRST, before you install. Especially if you use this computer to edit with Final Cut Pro&#8230;and depend on that machine to earn your keep. Because if you install LION, and things don&#8217;t continue to work as well as they used to, then that will cost you in lost time that can lead to lost money.</p>
<p>Step #1 &#8211; RESEARCH!!!<br />
You need to look into whether or not your current applications will even work under the new OS. You might be shocked to find that many of them won&#8217;t. For example, Final Cut Studio 2 will work&#8230;but the INSTALLER will not. Because the INSTALLER isn&#8217;t Intel native&#8230;it requires Rosetta to work, and LION doesn&#8217;t have Rosetta. For this reason, MANY applications that rely on it won&#8217;t work. Adobe CS2 will not work on Lion. So do your research to find out if the applications you rely on will work on the LION OS. Make sure that the hardware you rely on for video input and output (capture cards) have drivers for LION.</p>
<p>Step #2 &#8211; CLONE YOUR WORKING SYSTEM!<br />
Clone your current working OS drive. Get a cheapish firewire drive&#8230;something that the system can boot from&#8230;and use Carbon Copy Cloner (bombich.com/download.html) to completely copy the current working system drive to another drive. This way you have a copy of your working setup in case LION doesn&#8217;t work out. If things don&#8217;t work, just boot from that drive and erase your main drive and clone it back. You will lose a day, tops. And this keeps you from needing to reformat the drive, install the OS fresh, and all the applications fresh, then bring back all of your files, set up all the applications properly again&#8230;stuff that can take days.</p>
<p>You can back up any files you want manually as well..but the clone will have everything in case you forgot something.</p>
<p>Step #3 &#8211; DO A CLEAN INSTALL<br />
Boot from the LION drive and then ERASE your system. Wipe it clean. Then install the Lion OS fresh. This ensures that you are getting the best possible OS install. Installing on top of existing OS might work&#8230;it does for some&#8230;or it might not. Some people report issues, others do not. But doing it completely fresh ensures that you have the best possible install. After the install, check for any possible updates with the SOFTWARE UPDATES in the System Preferences.</p>
<p>Step #4 &#8211; INSTALL ALL OF YOUR APPLICATIONS FROM THEIR INSTALLERS<br />
DO NOT use Migration Assistant for applications. Install them fresh from their install disks or installer files. Because many of them, like FCP, install bits and pieces of the application throughout the OS, and Migration Assistant might miss those files. Correction, WILL miss those files. So if you want to have a good working application, install from the installers. You can migrate your files if you want&#8230;or manually drag them from the clone drive&#8230;but not the applications.</p>
<p>Then run the updates for the applications (if they are Apple apps, use the SOFTWARE UPDATE in the System Preferences) to update them fully. And install any drivers, firmware, other bits for other things on your system. Like Capture card software (make sure you get the latest versions of the drivers) and plugins and graphics cards drivers.</p>
<p>If I forgot anything, please feel free to comment and add that to the list.</p>
<p>Personally, IMHO, if I have a good working system, I do not update. Because my system is working, and I might not need any of the new things the new OS offers. I recently upgraded to Snow Leopard only in March, because one application I relied on&#8230;the new version of it&#8230;only ran on Snow Leopard.</p>
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		<slash:comments>3</slash:comments>
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		<title>AVID TIP &#8211; Copy to Source Monitor</title>
		<link>http://lfhd.net/2011/07/30/avid-tip-copy-to-source-monitor/</link>
		<comments>http://lfhd.net/2011/07/30/avid-tip-copy-to-source-monitor/#comments</comments>
		<pubDate>Sun, 31 Jul 2011 03:06:32 +0000</pubDate>
		<dc:creator>shaneross</dc:creator>
				<category><![CDATA[EDITING]]></category>

		<guid isPermaLink="false">http://lfhd.net/?p=1159</guid>
		<description><![CDATA[To see this tip comes from Steven Cohen, visit his SPLICE NOW blog.  How to copy sequence content to your source monitor.
As always, there are good tips and strategies in the comments.
]]></description>
			<content:encoded><![CDATA[<p>To see this tip comes from Steven Cohen, visit his SPLICE NOW blog.  <a href="http://splicenow.com/2011/07/27/copy-to-source-monitor/">How to copy sequence content to your source monitor</a>.</p>
<p>As always, there are good tips and strategies in the comments.</p>
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