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	<title>Comments on: THE EDIT BAY &#8211; EPISODE 5</title>
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	<description>High definition editing from the trenches...</description>
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		<title>By: Shane Ross</title>
		<link>http://lfhd.net/2009/03/17/the-edit-bay-episode-5/comment-page-1/#comment-1309</link>
		<dc:creator>Shane Ross</dc:creator>
		<pubDate>Tue, 17 Mar 2009 23:00:00 +0000</pubDate>
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		<description>There were many factors...but too many to get into for a small podcast.  I sprinkled in enough to give people the idea of the waste.  And yes...4 days of color correction.  They built in time for changes and revisions.  It was a total mess.&lt;br/&gt;&lt;br/&gt;And I have to keep many details generic and close to the chest.  I cannot let many details get out, otherwise people might recognize that the situation is about them, and then I catch a lot of heat.</description>
		<content:encoded><![CDATA[<p>There were many factors&#8230;but too many to get into for a small podcast.  I sprinkled in enough to give people the idea of the waste.  And yes&#8230;4 days of color correction.  They built in time for changes and revisions.  It was a total mess.</p>
<p>And I have to keep many details generic and close to the chest.  I cannot let many details get out, otherwise people might recognize that the situation is about them, and then I catch a lot of heat.</p>
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		<title>By: Matthias Tomasi</title>
		<link>http://lfhd.net/2009/03/17/the-edit-bay-episode-5/comment-page-1/#comment-1305</link>
		<dc:creator>Matthias Tomasi</dc:creator>
		<pubDate>Tue, 17 Mar 2009 11:24:00 +0000</pubDate>
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		<description>Hi Shane,&lt;br/&gt;as always, good episode. $200K delta…really makes you wonder.&lt;br/&gt;However I cannot help but think that you might be putting the blame (for the other company&#039;s expenses) just a little bit in the wrong direction.&lt;br/&gt;By casually listening one gets the impression that what caused the huge price tag is the tape-based workflow (obviously the completely wrong way to go after a P2 shoot), and that all that cost could have been avoided in a tapeless postproduction.&lt;br/&gt;&lt;br/&gt;I just can&#039;t help but think that the tape overhead was only a fraction of the cost and that the real problem was that they kind of &quot;used rocket launchers against ants&quot;. Here&#039;s why: You said editing took TWO WEEKS, online took MULTIPLE DAYS on a Flame, and da Vinci color correction took another FOUR DAYS. &lt;br/&gt;&lt;br/&gt;For a 2 by 5 minutes program.&lt;br/&gt;&lt;br/&gt;Without having seen the product, this simply sounds like overkill. As a frame of reference: In my facility, a da Vinci session for a one hour episode of a prime time TV show takes one day, 10 hours max. Four days for a 10 min web video sounds like the client was ripped off. &lt;br/&gt;One of the reasons the da Vinci sessions are pricey is because with a good operator the system not only produces great quality but does so in a short time.&lt;br/&gt;&lt;br/&gt;Then, why would they use a Flame, one of the most expensive systems there is, for their online? (Somehow I doubt the program was stacked with visual effects) Also I have yet to witness an online conform session that takes up multiple days for a 10 minute project.&lt;br/&gt;&lt;br/&gt;If you use such a combination of very expensive systems (and their expensive operators: think da Vinci and Flame) for such a long time, the resulting cost will inevitably be astronomical. At that point, wether you use tapes or data to move the footage around will probably be peanuts in comparison.&lt;br/&gt;&lt;br/&gt;Unless I&#039;m missing something?</description>
		<content:encoded><![CDATA[<p>Hi Shane,<br />as always, good episode. $200K delta…really makes you wonder.<br />However I cannot help but think that you might be putting the blame (for the other company&#8217;s expenses) just a little bit in the wrong direction.<br />By casually listening one gets the impression that what caused the huge price tag is the tape-based workflow (obviously the completely wrong way to go after a P2 shoot), and that all that cost could have been avoided in a tapeless postproduction.</p>
<p>I just can&#8217;t help but think that the tape overhead was only a fraction of the cost and that the real problem was that they kind of &#8220;used rocket launchers against ants&#8221;. Here&#8217;s why: You said editing took TWO WEEKS, online took MULTIPLE DAYS on a Flame, and da Vinci color correction took another FOUR DAYS. </p>
<p>For a 2 by 5 minutes program.</p>
<p>Without having seen the product, this simply sounds like overkill. As a frame of reference: In my facility, a da Vinci session for a one hour episode of a prime time TV show takes one day, 10 hours max. Four days for a 10 min web video sounds like the client was ripped off. <br />One of the reasons the da Vinci sessions are pricey is because with a good operator the system not only produces great quality but does so in a short time.</p>
<p>Then, why would they use a Flame, one of the most expensive systems there is, for their online? (Somehow I doubt the program was stacked with visual effects) Also I have yet to witness an online conform session that takes up multiple days for a 10 minute project.</p>
<p>If you use such a combination of very expensive systems (and their expensive operators: think da Vinci and Flame) for such a long time, the resulting cost will inevitably be astronomical. At that point, wether you use tapes or data to move the footage around will probably be peanuts in comparison.</p>
<p>Unless I&#8217;m missing something?</p>
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